Vista Style Builder

   Home   Help Search Login Register  
Pages: [1]
  Print  
Author Topic: Proper Aero blur for Windows 8 (for real this time)  (Read 22210 times)
Panda X
Administrator
Dedicated Helper
*****
Posts: 1645



View Profile
« on: February 02, 2013, 12:31:08 am »

http://www.msfn.org/board/topic/161788-aero-glass-for-win8-v02
Logged
link6155
Beginner
*
Posts: 63



View Profile
« Reply #1 on: February 02, 2013, 01:37:18 am »

Good thing someone found a way to get it, too bad it's performance is not very good Sad
Logged
Panda X
Administrator
Dedicated Helper
*****
Posts: 1645



View Profile
« Reply #2 on: February 02, 2013, 01:38:15 am »

It's as smooth for me a 7's DWM was.
Logged
link6155
Beginner
*
Posts: 63



View Profile
« Reply #3 on: February 02, 2013, 01:54:04 am »

It's as smooth for me a 7's DWM was.
On my desktop with a highend spec it worked fine, but on a decent spec computer, the performance seems to be bad with over 3 windows open.

Also stated by the author of this:
Quote
modify vertex buffer to always redraw whole window texture. It surely brings some performance penalty and does not work for windows which are totally obscured (because Draw function is not called for them at all). For other cases, this works perfectly.
Logged
gsw953
Beginner
*
Posts: 40


View Profile
« Reply #4 on: February 04, 2013, 04:16:26 am »

Thanks for sharing the link
It seems to be working great for me!
Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.12 | SMF © 2006-2009, Simple Machines LLC Valid XHTML 1.0! Valid CSS!